Guide Program

Showing posts with label Learn About WAGGGS. Show all posts
Showing posts with label Learn About WAGGGS. Show all posts

Tuesday, 20 February 2018

World Thinking Day 2018

On Tuesday, February 20th, the Caledonia Sparks, Brownies, Guides, Pathfinders and Rangers got together for our annual World Thinking Day Celebration! We earned the WAGGGS World Thinking Day 2018 "Impact" Challenge with activities planned and run by our 3rd Year Guide, Pathfinders and Ranger. 

Our Ranger ran the opening, welcoming everyone and asking each Unit to perform their opening ceremony.  This year, the girls decided to have everyone work on the same activity rather than dividing up into groups and using a round-robin format. We encountered some minor challenges with timing (i.e. filling the water basins for the first activity while the instructions were being given rather than waiting and having each group fill their basin), but managed everything for a great evening!

Flame - Impact on Others
For our first activity, we divided up into smaller groups and used basins of water and random objects to illustrate how people can have an impact on others. As each object was dropped in the water, the girls observed the ripples on the water and how each object made a unique ripple pattern. It ended with each person dropping a pebble in and suggesting a way that they can show kindness and compassion towards others.

Two Stars - Character Brings Impact
For this activity, we divided up into four groups and each group had to come up with a set of actions to represent a Swahili word or phrase:
"Tucheze" - "Let Us Dance"
 "Tesherehekehe" - "Let Us Celebrate"
"Tuungane" - "Let Us Unite" 
"Tufurahi" - "Let Us Be Happy"

Compass - Impact and the WWF
After a short explanation of how trees remove carbon dioxide from the atmosphere and produce oxygen, we played a tag game. We had 2-3 girls as Humans (producers of carbon dioxide), 2-3 girls as Trees, and everyone else as Oxygen atoms. When the Humans tagged the Oxygen atoms they turned in to Carbon Dioxide and had to sit down. The Trees went about tagging the Carbon Dioxide to turn them back into Oxygen atoms!

Trefoil Leaves - Impact Mural 
Our final activity was to make an impact mural. Although we weren't able to make a permanent display, we had a good time creating a display of all of our ideas about how we can have an impact on the world around us!


Links:

Tuesday, 14 February 2017

WAGGGS Night

Tonight we celebrated World Guiding with a WAGGGS-themed evening! As the girls arrived, they worked on finishing their posters about their chosen countries and preparing to do their presentations and lead their chosen games.

We started with our usual opening and then moved right into our program.

First up, we had the Rose Patrol teach us about England and Guiding there, followed by the game "Witches Glue Pot", which is similar to Octopus.

Next, we visited Italy with the Trillium Patrol. Their game was called "Chicken Market" - and was a bit confusing, but involved lots of dramatics!

We paused for a bit in the middle of the evening and one of our Guiders gave a presentation about Our Chalet and Switzerland from her trip there in 2014.

Then it was time to travel to Mexico with the Pansy Patrol, including an active game of "Traffic Policeman".

Our final stop of the evening was the USA with the Daffodil Patrol. Here we played an interesting game called "Frog in the Sea".
The last activity of the night was a Fruit Salad-esque game created and led by our Pathfinder about the World Centres.  We ended our meeting with food - Nachos and Salsa, Cheese Pizza, and Chicken Wings. After eating and cleaning up, we closed with reminders for next week and Taps.

Tuesday, 26 April 2016

Happy 50th Birthday Sangam!

Sangam, the Guiding World Centre in India, will be celebrating its 50th birthday beginning in October 2016, so we decided to have our own celebration a little earlier! A big thank you to Sophie from Girlguiding Midlands who created the Sangam 2016 Challenge that we enjoyed taking part in!

At the beginning of our meeting, one of the Patrols presented their Irish Legend skit from last week to finish of our work on the Irish Legends badge. This was followed by our usual opening ceremony and an active game (Everybody's It Tag).

Our program started off with a Powerpoint presentation and discussion about Sangam and India. We learned about the World Centre, demographics and cultural information. From one Guider's collection, we were able to pass around a copy of the Indian Guide Handbook, a National Scarf, Bulbul/Guide/Ranger Enrolment Badges, and a Rashtrapati Guide Award Pin. The Guiders demonstrated wrapping and wearing a sari and a dupatta. Thanks to our Ranger Helper, the Guides were also able to watch a Bollywood dance video!

Over the course of the meeting, all of the Guides got to try wearing a sari (ours is simply a long strip of lightweight blue fabric and was quite large on most of the girls) - as we ran out of time, the Pathfinders and Rangers will get to try putting on a sari at next week's meeting.

The first activity was for the girls to make up their own Bollywood-inspired dance routines. A number of the girls had learned about Bollywood dance at school and we talked about how dance is used to tell a story and the importance of arm movements, emotions and facial expressions in Indian dances.

We paused mid-evening to play a game from India, "Cheetah, Cheetal". The cheetal is a spotted deer and the cheetah is a large cat. In this game players are divided into two teams - cheetals and cheetahs. The teams line up in the centre of the playing area with their backs to each other, facing their home bases (opposite ends of the playing area). The game leader calls out CHEEEEEE and suddenly ends with TAL or TAH. The team that has been called must race for their home while the other team tries to catch them. Anyone caught joins the other team.

The craft activity was the evening was creating Rangoli Art on square of cardstock. The Guides were shown coloured images of Rangoli designs from India and asked to create their own design. The squares will be used on a welcome sign for Advancement. As the girls finished their designs, they played another game from India called "Marigolds". Marigolds is very similar to hacky sack, except that it is played by young girls using a marigold blossom. Players start by standing on foot with the flower on the inside of raised food. They use their foot to toss the flower into the air and catch it with the same foot. The goal is to see how many times in a row you can catch the flower.

We ended the evening with food and entertainment in the form of the girl's dance routines. We had naan bread, with home-made samosas, Raita dip and almond burfi. 

Our meeting closed with reminders for cookie selling and Taps.

Activities We Chose (6)
Activity #2 Sampling Indian Dips and Poppadoms (modified to be Samosas, Naan Bread, Raita)
Activity #3 Bollywood Dance
Activity #6 Design a tile for Sangam's Pool (modified to be Rangoli Design squares)
Activity #10 Indian Sweets (Almond Burfi)
Activity #11 Traditional Indian Games ("Cheetal, Cheetah" and "Marigolds")
Activity #12 Sangam at a Glance

Tuesday, 16 February 2016

Guiding Around the World

The meeting before Thinking Day was devoted to Guide History and World Guiding, including working on the Learn About WAGGGS section of the Program.

As the girls arrived, each Patrol was asked to come up with ideas for ways to stay safe online (as part of the Computer Skills Badge).

We began with our usual opening ceremony, followed by an active game chosen and led by the evening's Active Living Patrol.

Our first activity was to discuss the Patrol's ideas for online safety and come up with a Unit Online Safety Code to finish off the Computer Skills Badge.

We then moved on to learning about the B-Ps and the beginnings of Guiding. One Guider (me!) gave a short potted history of the roles of Robert, Agnes and Olave Baden-Powell in the early days of Guiding. Each Patrol was then given information on one of the B-Ps and asked to make up a short presentation. We wound up with tableaux about Robert, an interview with Olave, and a skit about Agnes.

We then played a game from Africa called "Spot the Lion".  In this game, players are divided into teams and a corner of the room is assigned as their home. Everyone stands in the middle with their eyes closed and the game leader touches the back of each player. On one player, she leaves a strip of tape. When they players open their eyes, they look for the tape. When they spot it, they quietly go to their home corner. If a player thinks she is the lion, she roars loudly and everyone freezes. If she is wrong, she is 'out' and the game continues. If she is right, the team with the most players at home wins. (This was surprisingly popular and the girls have asked to play it again!)

The next activity was called Find the Country! Statements were read out with the name of a country at the end. When the country was named, one player from each Patrol had to run up and try to find the country on a world map. The first player to put her finger on the country won a point for her Patrol. Everyone was shown where the country was prior to moving to the next question. (Again, this was surprisingly popular and the girls wanted to play it a second time!)
  • Our Chalet is found in ... Switzerland
  • Pax Lodge is found in ... the United Kingdom
  • There are 3 Girl Guide Organizations in ... Madagascar
  • Guides wear a maroon and white uniform in ... Qatar
  • Our Cabana is found in ... Mexico
  • Sangam is found in ... India
  • Guides are called Morshidat in ... Egypt
  • All girl members are Guides in ... Australia
  • Kusafiri has held a program in ... Ghana
  • Our Twinning Partner is ... Chile
  • Sparks are called Teddies in ... South Africa
  • Sparks are called Pippins in ... New Zealand
  • In 1958 Guiding began in ... Libya
  • Lord and Lady B-P are buried in ... Kenya
  • Guides wear light blue and Little Wings wear green in ... Panama
  • We are going to be earning the Sustainable Energy Badge from ... Ireland
  • A new member of WAGGGS in 2008 was the Guide Branch from ... Syria
  • Last year we earned the St. George's Day Badge from ... Norway
  • Guides promise to be responsible for their communities in ... Japan
  • A Guide is welcoming and she has team spirit in ... Haiti
Our final activity was called Footprints for Kusafiri. We asked the girls to try to name the World Centres and where they are located and then talked about how Kusafiri is the 5th World Centre and how it is different from the others (traveling World Centre). We shared the logo and then asked each girl to trace her footprint and then fill it in with symbols showing her Guiding journey.

Tuesday, 17 February 2015

Learn About WAGGGS

The third meeting in February was spent learning about WAGGGS and international Guiding in preparation for World Thinking Day.

We started the evening with our usual opening and an active game. Before starting our program we spent a few minutes talking about the World Centres, the World Flag and the World Trefoil. Our first activity was a Relay Game based on a Guiding board game. We made each of the squares on the game board into a question and gave each patrol a set of answer cards. When a question was called out, each patrol had to choose a card and send a runner up. The first patrol to arrive with the right answer card received a bead (point). Some questions had 'shout it out' as part of the instructions - these didn't have points or cards attached, and for the Good Turn squares, a different member of each patrol had to come up each time and share a good turn they had done within the past week (all received a bead).
Original Game created by Maureen Robertson and published in the Ontario Newsletter, January 2004
Next we moved on to comparing the uniforms and enrolment pins of different countries. For this activity, I had printed out cards with a picture of a Guide, the name of the country, what Guides are called there, and the age group. I coloured in each Guide and then pinned the enrolment pin onto the card (If I didn't have the actual pins, I could have printed images.) We passed the cards around so everyone could have a look and then put the cards in the middle and talked about the similarities and differences.
Next up was a game - African Handball. In this game, the goal is for one team to try to keep control of the ball from the other team. Players cannot travel while holding the ball, and when a player catches the ball, their team claps their hands and stamps their feet.

The last part of the meeting was spent preparing presentations. The 3rd Year Guides created a presentation about Lady Baden-Powell as part of the Lady Baden-Powell Challenge, while the other Guides were divided into two groups and made commercials to advertise World Centres - Pax Lodge and Sangam. After the presentations, we had closing and said good night.

Tuesday, 11 February 2014

Canadian & World Guiding

The first two weeks of February were spent learning about Guiding in Canada and around the World. 

Our first meeting opened with an activity in patrols as the girls arrived. Each patrol had to create a list of all the things they use at school. We then started the meeting with our usual opening and an active game. 

As an introduction to our Going Global Service Project (and our Thinking Day Service Project), we discussed education around the world, including facts from the 2014 World Thinking Day Activity Pack. Then we went through the lists the patrols had made and narrowed the list down to the bare necessities that are collected and made into School Kits by the Mennonite Central Committee. (Each girl took home a flyer about donating these supplies - notebooks, pencils, erasers, pencil crayons and rulers.)

Next we did a participation story about the history of Guiding, followed by a relay game about the youth branches of Guiding in Canada. Each patrol had to gather and match cards to show the branch name, t-shirt, age group and enrolment pin for Sparks, Brownies, Guides, Pathfinders and Rangers.


After this, we sat down to discuss people and roles in Guiding. We learned about Lones, Pathfinders, Guiders, Link, Trefoil Guild, ACLs, and Trainers. We ended the evening with the 3rd Year Guides starting to work on a poster about Agnes, Olave and Robert Baden-Powell while the 1st and 2nd Year Guides played a Guiding Symbols Board Game.


Our second meeting started with an arrival activity where each patrol looked through magazines and found out some of the things that Guides did in the 1950s. The girls were surprised to find out that we still do many of the same things, just in different ways. We then had our usual opening and an active game (Link Tag).

We then learned about the history of Guiding in Canada, with each girl reading out one fact - we have 16 girls, so there are 16 history facts:


1910
Guiding begins! Companies are started in Toronto, St Catharines, Moose Jaw, Sardis (BC), Vancouver, Winnipeg, and Dawson (YT)
1911
The first Guide Camp is held. Guides from the 1st Toronto Company camp on the banks of the Credit River in June.
1914 to 1918
During World War I, Canadian Guides give service by working in munitions factories and government offices, volunteering in hospitals, knitting socks, and making dressings and bandages.
1924
35 Canadian Guides, Rangers and Guiders attend the first International Camp at Foxlease in England
1927
The first Girl Guide Cookies are sold. They are baked by a Guider, Christine Riepsame of Regina, and sold by the 4th Regina Guides to raise money for their activities
1928
The World Association of Girl Guides and Girl Scouts is formed with Canada as a Founding Member. Today, there are 145 member countries.
1935
Lord and Lady Baden-Powell visit Canada. While in Alberta, Lady Baden-Powell meets members of the Sarcee Nation and is given the name “Otter Woman”.
1945
The Canadian World Friendship Fund (CWFF) is set up. The Fund is used to support Guiding projects and programs around the world, including the World Centres, the World Thinking Day Fund, and projects in developing countries designed to improve the lives of girls and young women within their communities.
1953
Chocolate and Vanilla Girl Guide Cookies are first sold.
1962
The National Office at 50 Merton Street, Toronto is opened. Brownies, Guides, Rangers and Guiders ‘built’ the office by purchasing square inches for $0.10 each
1979
Pathfinders begin. The age groups are now Brownies 6 to 9, Guides 9 to 12, Pathfinders 12 to 15 and Senior Branches (Rangers, Cadets and Junior Leaders) 15 to 17+
1988
A new branch for 5-year-olds is started. They will be named Sparks in 1989.
1992
Girl Guide and Astronaut Dr. Roberta Bondar becomes the first Canadian woman in space. She takes her Brownie Wings and Girl Guide Cookies into space on board the Space Shuttle Discovery.
1993
Chocolately Mint Cookies are first sold.
2005
The new Guide Program, “Guides on the Go” is introduced. The highest award for Guides is the Lady Baden-Powell Challenge.
2010
Guiding worldwide celebrates 100 years. Since 1910, over 7 million Canadian girls and women have been at part of Guiding.

Next we played a 'find your partners' game using the World Thinking Day Focus Countries - Armenia, Bangladesh, Benin, Egypt and St Vincent & the Grenadines. Each girl had a card with either the National Flag, Guide Uniform or Guiding Logo for one of these countries. We then had the girls make groups by type (flags, uniforms, logos), something in common (i.e. colours), and finally for each country, so that we could look at and compare the flag, uniform and logo for each country. 

We then divided into groups, with the 3rd Year Guides continuing to work on their poster about Agnes, Olave and Robert Baden-Powell, while the 1st and 2nd Year Guides divided into four groups to make posters about the World Centres - Our Chalet, Pax Lodge, Our Cabana and Sangam. We also talked about the 5th World Centre Pilot Project in Africa. All of the girls will finish their posters at our February 25th meeting.

Our last activity was a game from New Zealand called Sheep Tag. In this game, one girl is 'it'. When she tags another girl, they have to lie on the ground on their bag and wave their feet in the air while saying "baaa baaa" in a pitiful sheep voice. Other players can free them by tagging their foot and saying "She'll be right Mate!" ("She'll be right Mate" is a saying that basically means everything will work out fine in the end.)

At the end of the meeting we had just enough time to sing a couple of songs and so we sang Kookaburra (which everyone knew) and Tzena (which only a few people knew).

We continued our World Guiding theme at our Chemistry Badge meetings. The girls finished up their posters at the first meeting and then presented them to the rest of the unit at the second meeting. Here are the girls' posters:
 
 


Tuesday, 19 February 2013

Happy World Thinking Day!


World Thinking Day is celebrated on February 22nd each year, the joint birthday of Lord and Lady Baden-Powell. It is a day when we think about Guides and Girl Scouts all over the world and also learn about important issues that affect girls and women worldwide.

Each year, all of the units in Caledonia get together for a Thinking Day celebration on the Tuesday night of Guide-Scout Week (the week in which Thinking Day falls). The program is planned and run by the Pathfinders for the Sparks, Brownies and Guides. The Rangers and Guiders help out where needed.

The Theme for World Thinking Day this year is protecting the health of mothers and children. In some parts of the world, mothers and children do not have access to health care, nutrition and basic medicines. This means that they can get very sick from things that we do not think about in Canada. At our event we learned about the spread of disease, being active, and clean water.

As the girls arrived, they were asked to write down 3 things they could do to help their mother (or other female adult) and to draw a picture to go along with this. The challenge is to see if they can do these things before their next meeting!

After the unit openings, we made a teddy bear craft out of fun foam in branch groups. They were very cute when finished.

For the main part of the evening, the girls were split into three groups of mixed ages (so, each group had Sparks, Brownies and Guides), and they rotated through three stations.

Station 1 looked at the spread of disease, and the girls played Mosquito Tag and then had an activity/colouring sheet about malaria.

Mosquito Tag

Two players are the mosquitoes and they ‘bite’ the other players by touching them. Some of the players are secretly given a bead or token which represents a mosquito net. If a player is bitten, she must leave the game, only the players with the nets, they can stay in the game. The ‘net’ should be secretly passed on to another player. The game ends when only those with nets are in the game.


Station 2 focused on physical activity, and the girls did an activity called Let's Get Active, followed by Simon Says and a Number game.

Let's Get Active
Stand in a circle with your group. One member will say “let’s…” along with a way to be active (for example, “let’s go for a swim!”), and will make a movement related to that activity.
Everyone will respond by saying, “yes, let’s…” and copying the movement. Each person will share a different physical activity until your group runs out of ideas.

Station 3 looked at safe water and included a demonstration of a Water Filter, tasting Oral Rehydration Solution, and a Water activity/colouring sheet.

Make a Water Filter
  • Cut an empty pop bottle in half, remove the cap, and invert the top half inside the bottom half.
  • Arrange your filter materials in the top half of the bottle in order:
    • Paper towel
    • Cotton Balls
    • Charcoal
    • Soil
    • Gravel
  • Make ‘dirty’ water by mixing some cookie oil, soil and small pieces of paper into a glass of water.
  • Pour the dirty water through the filter and see what happens


  • Oral Rehydration Solution 
    Make the Oral Rehydration solution by mixing 1 teaspoon of salt and 8 teaspoons of sugar into 1 litre of water until the sugar and salt are completely dissolved. This mixture is given to children who are dehydrated to replace the fluid and minerals they have lost.

    The evening ended with a snack (cupcakes and juice boxes) and a campfire.
     

    Tuesday, 12 February 2013

    Venezuelan World Friendship Badge

    Every year we take part in a program called "Badges for Thinking Day" and earn a badge or a challenge from another country. This year, the partner country is Venezuela and we will be earning their World Friendship Badge.

    The badge has 6 requirements:
    1. Find out about the Law and Promise of Venezuela and four other overseas Guide Associations, one from each of the other four WAGGGS regions.
    2. In some countries in the past, Guiding was suppressed for political reasons and Guides had to hide their uniforms and equipment. Pick six items you would hide to keep the Guiding spirit alive, and explain why you have chosen them.
    3. Guides all around the world sing Taps. Learn Taps in another language and sing it at the end of a troop meeting.
    4. Make and play a game based on the World Badge and/or World Flag. Know what each part of the Badge and Flag stands for.
    5. Find out the signs, symbols or traditions that link Guides and Girl Scouts around the world.
    6. With your troop, celebrate World Thinking Day
    As we have four Patrols, each Patrol was assigned one of the World Regions other than the Western Hemisphere and had to pick a country to prepare a short presentation about (I decided that I would do the presentation on Venezuela as our 'host' country).
    The countries we ended up with were:
    Western Hemisphere - Venezuela
    Europe - Finland
    Arab - Oman
    Africa - Madagascar
    Asia-Pacific - Cook Islands

    The patrols worked together over a 3-week period to research information and create a poster about their chosen country. They had to include the Guide uniform, badge, promise and law, as well as the age groups for their country. For country information, they had to find out about where the country is located, the flag, important locations or landmarks, a famous person, sports, food and general statistics (i.e. population, official languages, size).

    At our February 5th meeting, each Patrol had the opportunity their poster and tell the other Guides what they had learned. In between presentation, we played games from around the world.

    Between the country presentations we played games from different parts of the world:

    Numbers Tag (Scandinavia)
    The players count off, so that each one has a number that she or he will use throughout the game. One person is chosen to be It and the other players scatter, and each chooses a place to stand and draws a circle on the ground. The circle should be about 4’ across.

    When the players are in place. It stands at the edge of the playing area, at any spot he wishes, and calls out two or more numbers. The players whose numbers are called must run quickly to each other’s circles. It tries to get into one of the empty circles first. If she fails, she calls out two more numbers. She may not call either of the two numbers she has just called. When she does manage to get into an empty circle, the player without a circle becomes It.



    Folding Arms (Maori)

    One player holds the ball while all the other players stand in a line, shoulder to shoulder, with their arms folded across their chests. The player throws the ball to any player in line, and that player must quickly unfold his arms and catch it. If a player misses the ball, he is out. The player throwing the ball may also pretend she is about to throw the ball. If a player in line unfolds his arms, and the ball is not thrown to him, he is also out. The last player left in the line becomes the next thrower



    Big Snake (African)

    Players pick one person to be the snake who goes to his or her home, an area large enough to fit several people that you may want to mark off with cones. At the sound of a whistle, the snake comes out of its home and tries to tag other players. Tagged children join hands with the snake and try to catch the others. The original snake is always the leader and determines who its "body" will go after. The snake's head and tail are the only parts that may tag "free players." If the snake's body "breaks," the snake must return home, regroup, and start again. Free players may try to break the snake, forcing it to return home. The game ends once everyone is caught or completely out of breath.
     
    At our February 12th meeting, we complete the other parts of the badge by talking about the meeting of the different parts of the World Flag and World Badge, making a World Flag craft, discussing the symbols of unity, planning what items they would save to keep the spirit of Guiding alive, playing bingo and learning Daylight Taps.
    World Flag Craft
    Pre-cut blue rectangles, yellow trefoils and small strips of yellow and white fun foam. Girls cut the strips into 3 squares each and glued the squares and trefoil onto the blue background to make a World Flag for their camp hat.

    Symbols of Unity
    We asked the girls to think of things that all Girl Guides and Girl Scouts around the world have in common, and then went around the circle to hear everyone's ideas. After this we gave hints to get the girls to come up with the other items on the list. This is the list we used:


    1.       World Trefoil, World Badge & World Flag
    2.       Four World Centres

    3.       Founder – Lord Baden-Powell

    4.       World Thinking Day & World Thinking Day Symbol

    5.       Motto – “Be Prepared”

    6.       Good Turn

    7.       Left Handshake

    8.       Threefold Sign or Salute

    9.       The World Song

    10.     A Promise & Law



    Keeping the Guiding Spirit Alive

    We talked briefly about how Guiding was suppressed in many countries during World War II and how some Guides and Scouts hid items such as uniforms, pins and handbooks away, as well as how they held secret meetings and kept the movement alive during the war.

    Each patrol was then asked to make a list of 6 things they would save to keep the spirit of Guiding alive in the same way these Guides and Scouts did, and to also explain why they chose each item. We made a list of suggestions, but the girls could choose any items they wanted to and we had each patrol share their list afterwards.



    Bingo!

    At the beginning of the meeting, each girl made a bingo card with the answers to questions about the World Flag and Badge, World Centres, WAGGGS, and Guiding Knowledge. To play, we called out a question and the Guides had to give the correct answer. If a girl had the answer on her card, she covered it like a bingo number. The questions we used were:

    1. What colours is the World Flag? Blue, White, Gold
    2. What is the name of the World Centre in Mexico? Our Cabana
    3. What does the blue background on the World Flag stand for? Sky and Sea
    4. What is February 22nd called? World Thinking Day
    5. What does the gold rim of the World Trefoil stand for? Sun
    6. What does the 3 leaves of the World Trefoil stand for? The 3 parts of the Guide Promise
    7. What is the Guide Motto? Be Prepared
    8. What does the flame at the base of the World Trefoil stand for? Love of humanity
    9. What is the name of the World Centre in India? Sangam
    10. What does the centre vein of the World Trefoil stand for? A compass needle guiding the way
    11. Who was the World Chief Guide? Lady Olave Baden-Powell
    12. What do the two stars in the World Trefoil stand for? The Promise and Law
    13. What are girls who work on the program on their own called? Lones
    14. What do the white squares in the corner of the World Flag stand for? Peace
    15. Who was the founder of Girl Guiding and Girl Scouting? Lord Robert Baden-Powell
    16. What hand to Girl Guides and Girl Scouts shake with? Left
    17. What does every Girl Guide and Girl Scout try to do at least once every day? Good Turn
    18. What is the name of the World Centre in England? Pax Lodge
    19. How many fingers are used in the Guide Sign? 3
    20. What is the WAGGGS Song called? The World Song
    21. What shape can be found in the badge of every Girl Guide and Girl Scout? Trefoil
    22. How many countries belong to WAGGGS? 145
    23. What is the name of the World Centre in Switzerland? Our Chalet
    24. What does WAGGGS stand for? World Association of Girl Guides and Girl Scouts

    At the end of the meeting, I taught the girls Daylight Taps as none of them knew it. Unfortunately my language skills wouldn't quite extend to learning and teaching taps in another language - we are going to try and learn Taps in French later in the year.

    The last part of the badge, celebrate Thinking Day, was completed at our annual town-wide Thinking Day Celebration on February 19th.