Guide Program

Tuesday 19 February 2019

World Thinking Day 2019

This week the Sparks, Brownies, Guides, Pathfinders and Rangers in Caledonia got together for our annual World Thinking Day Event. The program was planned and run by the Pathfinders and Rangers, assisted by the 3rd Year Guides. 

As everyone arrived, they were directed to the appropriate part of the room for their Unit. We provided colouring sheets and wordsearches, as well as supplies for Guiders to make name tags dividing their Unit into three groups. Each Unit performed their usual opening ceremony, followed by a brief introduction to the theme of Leadership. We had four activities and each group worked through them with a Pathfinder/Ranger and 3rd Year Guide leading. 

Dance With Your Past
In this activity, each person is asked to think of their favourite song and dance while singing in their head. They are then asked to talk about how easy or hard they found the experience and if they would have done the same thing two years ago.
 

Hey, That's Not Right!
It's 1908 and your brother just got a new book for his birthday called Scouting for Boys. It's about learning life skills, camping and making new friends. It sounds really fun and you want to take part, but people say that camping and adventure are only for boys. You don't agree and get together with some of your friends to let people know that girls can do anything!"

Each group split up into smaller groups of mixed Sparks, Brownies and Guides to create posters about all the amazing things girls can do!
 

Spot the Leader at Kusafiri
"Kusafiri World Centre held an event in 2017 called Arts4Change in Madagascar. Participants explored ways to use creativity to build leadership skills. Leadership doesn't always have to be seen or heard, sometimes it can just be felt!"

Players stand in a circle. One person leaves the room and another is secretly chosen to be the leader. The leader makes an action, sound or movement and everyone else in the circle has to copy them. The leader can change their actions at any time. The person outside comes back into the room and stands in the centre of the circle. As the rest of the group continues following the leader, the person in the centre has three chances to guess who is the leader. 
 

In 2119, Can You Imagine?
For our fourth activity, we asked everyone to think about what it might be like to be a Girl Guide in 2119, 100 years from now by drawing a 22nd Century Guide. The twist to this activity was that each drawing would be completed by three people. The first person drew the head and neck, then folded their part over and let the next person draw the torso and arms, this part is also folded over so only the bottom third of the page is showing and the third person draws the legs and feet.

Lost in Time Activities
As each group completed the activities on their own within the time frame of the meeting, we also planned some no-equipment activities from the Lost in Time section of the Activity Pack. 

  • You've encountered some Scouts from the past on their way to Brownsea Island, teach them a song for their campfire.
  • Can you name the 5 World Centres? (Pax Lodge, Sangam, Our Chalet, Our Cabana, Kusafiri)
  • You meet a group of Girl Guides from the future who speak a language you don't recognize. Find a way to say "Happy World Thinking Day" without using words.
  • Try to say the Spark Promise backwards. (Friend A Be and Share to Promise I)
  • You meet some Girl Guides from the future. What is one thing you want to know about Guiding in the future?
  • Name one country you'd like to learn more about and why.
  • Say a tongue twister.
  • When you do something which inspires other people you're practicing leadership. Ask if anyone can share something they did in the last week which inspired someone.
  • Who can come up with the most inventive upgrade for their time machine?
  • If you were given one wish to change your community for the better, what would it be?

We ended with Spark Closing, Brownie Closing, and Taps, before saying goodnight to everyone.

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