Guide Program

Tuesday 6 March 2018

International Women's Day 2018

In honour of International Women's Day, we worked on the Leading Ladies Challenge by the Costessey and Bowthorpe District Rangers in the UK.

To earn this challenge, we need to take part in a variety of activities inspired by notable women from around the world. Tonight, we used a set of cards so that girls could choose the women they learned more about and the activities they tried. Our inspiring women were:
  • Julie Payette - Canada's second woman in space, first Canadian onboard the International Space Station, and 29th Governor General
  • Katie Sarah - First woman to climb the highest mountain and volcano on all seven continents
  • Hedy Lamarr -  Co-creator of an encryption device using frequency hopping that is the basis of today's GPS, Bluetooth and Wi-Fi technologies
  • Elsie MacGill - First Canadian woman to receive a degree in Aeronautical Engineering, first woman in North America to receive an Masters degree in the same subject, oversaw the production of Hurricane aircraft during World War II
  • Agnes Baden-Powell - First President of the Girl Guides Association, organizers of the movement in its early days, co-author of the first Guide handbook
  • The Famous Five - Successfully changed the law to recognize women as persons
  • Carmen Cruz Soto - Mayor of San Juan, Puerto Rico and advocate for aid and support following Hurricane Maria
  • Roberta Jamieson - First indigenous woman to earn a law degree in Canada, first female ombudsman in Ontario, first female Chief of the Six Nations of the Grand River
  • Clara Hughes - 6-time Olympic Medalist, first (and only) person to win multiple medals at both the Winter and Summer Games, Mental Health advocate
  • Man Kaur - Took up running at age 93, holds 17 Gold Medals
  • Augusta Fells Savage - Sculptor and equal rights activist, first African-American elected to the National Association of Women Painters and Sculptors
  • Pauline Johnson - Poet and Author, celebrated her Mohawk heritage through her writing and public performances
Each card had two activities to choose from, and included creating a piece of wearable art, making up new ways to play well-known games, designing a Mars colony, promoting Girls Can Do Anything, coming up with a secret language or code, building paper airplanes or parachutes, and designing a Guide uniform for the future.


Downloads:
  • Inspiring Women Activity Cards